About
Hello! My name is Mickey Hoz.
I am a software developer, currently specializing in embedded software and low-level development - bare-metal/RTOS on microcontrollers, and Linux on SBCs, primarily using C and C++ for both.
Previously, I have spent a decade programming games with C# and the Unity game engine, often as a freelancer, both solo and with teams on a variety of projects spanning PC, mobile & VR.
I am highly experienced with the development process, and skilled with an ever growing variety of approaches, patterns and tools.